Glossary #40 – Digital native

Digital Native: A person for whom digital technologies already existed when they were born, and hence has grown up with digital technology such as computers, the Internet and smart/mobile phone. For example: It has been assumed that young people are naturally digitally savvy and are classed as digital natives because they …

#LTHE

There has been an extremely positive response to the Twitter project, sparking a great deal of responses and discussion on the #LTHE feed, so much so that we have had to look at the archive to go back to read the volume of discussion. As we viewed the responses on …

Glossary #39 – Branching

Branching: A particular structure of delivering content in a way that depends on the choices a student or learner makes. This type of structure is very good way of presenting case studies or scenarios. For example: The game ‘Consequences’ works in the same way- a student may choose ‘yes’ or ‘no’ to the question …

Glossary #37 – Zip file

Zip file: a compressed file that is reduced in size so that it can be transferred faster between computers or can save on storage space. For example: Zip files are a good way of transferring picture, video or music files as they generally need a lot of storage space.

Glossary #36 – GUI

GUI (Graphical User Interface) A computer interface that uses the computer visuals to make the program easier to use. A well-designed graphical user interfaces can free the user from learning complex command or programming languages. This acronym is sometimes pronounced as ‘Gooey.’ For example: Microsoft Windows or OS Apple systems like Leopard …

Glossary #34 – Storyboards

Storyboards: these allow developers to outline e-Learning courses before the creation of the resource begins. This helps designers identify what texts, visuals and other elements they want to incorporate as they develop the course. For example: When the eLearning team begin projects with curriculum staff, we build storyboards (sometimes using Powerpoint) to …

Glossary #33 – Lifelong learning

Lifelong Learning: is the continual and self-motivated desire for knowledge for either personal or professional reasons. It is said that Lifelong Learning not only enhances social inclusion, active citizenship and personal development, but also puts the learner in a competitive position in the jobs market thus enhancing employability. For example: Continual Professional Development …

Glossary #32 – Cyberspace

  Cyberspace: Unlike most computer terms, “cyberspace” does not have a standard, objective definition. Instead, it is used to describe the virtual world of computers. For example– when we send instant messages, emails or send any electronic communication- they are sent through ‘cyberspace.’    

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