Glossary #41 – Android

Android: Android is an operating system and designed primarily for touchscreen mobile devices such as smartphones and tablet computers. Despite being primarily designed for phones and tablets, it has been also used in televisions, games consoles, digital cameras and other electronics. For example: Samsung and HTC run Android operated smartphones whereas iPhones …

#LTHE

There has been an extremely positive response to the Twitter project, sparking a great deal of responses and discussion on the #LTHE feed, so much so that we have had to look at the archive to go back to read the volume of discussion. As we viewed the responses on …

Glossary #39 – Branching

Branching: A particular structure of delivering content in a way that depends on the choices a student or learner makes. This type of structure is very good way of presenting case studies or scenarios. For example: The game ‘Consequences’ works in the same way- a student may choose ‘yes’ or ‘no’ to the question …

Glossary #36 – GUI

GUI (Graphical User Interface) A computer interface that uses the computer visuals to make the program easier to use. A well-designed graphical user interfaces can free the user from learning complex command or programming languages. This acronym is sometimes pronounced as ‘Gooey.’ For example: Microsoft Windows or OS Apple systems like Leopard …

Glossary #34 – Storyboards

Storyboards: these allow developers to outline e-Learning courses before the creation of the resource begins. This helps designers identify what texts, visuals and other elements they want to incorporate as they develop the course. For example: When the eLearning team begin projects with curriculum staff, we build storyboards (sometimes using Powerpoint) to …

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